Genshin Damage Calculator
Unlock your Genshin Impact character’s full potential with our comprehensive Genshin Damage Calculator. Accurately predict your damage output, optimize artifact and weapon choices, and fine-tune your team compositions. This tool helps you understand the intricate damage formula, allowing you to make informed decisions to maximize your DPS in the world of Teyvat.
Genshin Damage Calculator
Base ATK from character’s level (e.g., Level 90)
Base ATK from your equipped weapon (e.g., Level 90)
Total ATK% from artifacts (Sands, Substats), weapon passive, character passives, and buffs.
Total Flat ATK from artifacts (Feather, Substats), weapon passive, character passives, and buffs.
The percentage multiplier of the talent you are calculating (e.g., Normal Attack Level 8 might be 150%, Skill Level 8 might be 200%).
Flat damage added before multipliers (e.g., Yun Jin’s Elemental Skill buff, Shenhe’s Icy Quill).
Your character’s total Crit Rate percentage.
Your character’s total Crit Damage percentage.
Total Elemental (e.g., Pyro DMG Bonus) or Physical DMG Bonus from Goblet, character ascension, weapon, or sets.
Additional damage bonus specific to a skill or burst (e.g., Emblem of Severed Fate 4-piece bonus, Kazuha’s A4 passive).
Your character’s current level.
The level of the enemy you are fighting.
Percentage reduction in enemy defense (e.g., Raiden Shogun’s E, Lisa’s Burst, Razor’s C4).
The enemy’s base elemental/physical resistance.
Percentage reduction in enemy resistance (e.g., Viridescent Venerer, Zhongli’s Shield, Superconduct).
Calculation Results
Average Damage per Hit
0
Formula Used:
Total ATK = (Character Base ATK + Weapon Base ATK) * (1 + ATK% Bonus / 100) + Flat ATK Bonus
Base Damage = Total ATK * (Talent Multiplier / 100) + Flat Damage Bonus
Damage Bonus Multiplier = 1 + (Elemental/Physical DMG Bonus / 100) + (Skill/Burst DMG Bonus / 100)
Defense Multiplier = (Character Level + 100) / ((Enemy Level + 100) * (1 - Defense Reduction / 100) + (Character Level + 100))
Effective Resistance = Enemy Base Resistance - Resistance Shred
Resistance Multiplier = (Effective Resistance < 0) ? (1 - Effective Resistance / 200) : (1 - Effective Resistance / 100)
Non-Crit Damage = Base Damage * Damage Bonus Multiplier * Defense Multiplier * Resistance Multiplier
Crit Damage = Non-Crit Damage * (1 + Crit Damage / 100)
Average Damage = Non-Crit Damage * (1 - Crit Rate / 100) + Crit Damage * (Crit Rate / 100)
| Damage Type | Calculated Value | Description |
|---|---|---|
| Total ATK | 0 | The final ATK value used in damage calculation. |
| Base Damage (Pre-Multipliers) | 0 | Damage before applying DMG%, Defense, and Resistance multipliers. |
| Non-Crit Damage | 0 | Damage dealt when the attack does not crit. |
| Crit Damage | 0 | Damage dealt when the attack lands a critical hit. |
| Average Damage | 0 | The expected damage per hit, considering your Crit Rate. |
What is a Genshin Damage Calculator?
A Genshin Damage Calculator is an essential online tool designed for players of Genshin Impact to accurately estimate the damage output of their characters. It takes into account various in-game stats, buffs, enemy resistances, and defense mechanics to provide a precise projection of how much damage a specific attack or ability will deal. This allows players to theorycraft, optimize their character builds, and compare different artifact sets, weapons, and team compositions without needing to test extensively in-game.
Who Should Use a Genshin Damage Calculator?
- Optimizers and Theorycrafters: Players who want to min-max their character builds for the highest possible damage per second (DPS).
- New Players: To understand how different stats contribute to overall damage and make informed decisions about early-game progression.
- Casual Players: To get a general idea of their character’s strength and identify easy areas for improvement.
- Content Creators: For demonstrating build comparisons and explaining game mechanics to their audience.
Common Misconceptions about Genshin Damage Calculation
Many players have misconceptions about how damage is calculated in Genshin Impact. Some common ones include:
- ATK% vs. Flat ATK: Believing one is always superior. The truth is, their value depends on your character’s base ATK and other ATK bonuses.
- Crit Rate vs. Crit Damage: Often, players prioritize Crit Damage too heavily. A balanced ratio (often 1:2 Crit Rate to Crit Damage) is generally optimal for average damage.
- Elemental/Physical Damage Bonus: Sometimes overlooked, these bonuses are multiplicative with your total ATK and talent multipliers, making them incredibly potent.
- Defense and Resistance Shred: Underestimating the impact of reducing enemy defenses and resistances, which can lead to significant damage increases, especially against tougher foes.
Genshin Damage Calculator Formula and Mathematical Explanation
The damage formula in Genshin Impact is a multi-layered calculation that combines a character’s raw attack power with various multipliers. Understanding this formula is key to effectively using a Genshin Damage Calculator.
Step-by-step Derivation:
- Calculate Total ATK: This is the foundation of your damage. It combines your character’s base ATK, weapon’s base ATK, and all ATK% and flat ATK bonuses from artifacts, buffs, and passives.
- Calculate Base Damage (Pre-Multipliers): Your Total ATK is then multiplied by the talent’s specific multiplier (e.g., 150% for a Normal Attack Level 8). Any flat damage bonuses (like Yun Jin’s buff) are added here.
- Apply Damage Bonus Multiplier: This includes all Elemental/Physical Damage Bonuses (from Goblets, character ascensions, etc.) and any specific Skill/Burst Damage Bonuses (like from the Emblem of Severed Fate artifact set). These are additive with each other.
- Apply Defense Multiplier: This factor accounts for the enemy’s defense stat. It’s influenced by your character’s level, the enemy’s level, and any defense reduction effects applied to the enemy. Higher character level relative to enemy level, and defense reduction, lead to a higher defense multiplier (less damage reduction).
- Apply Resistance Multiplier: This factor accounts for the enemy’s elemental or physical resistance. It’s influenced by the enemy’s base resistance and any resistance shred effects applied to them. Lower effective resistance leads to a higher resistance multiplier (less damage reduction, or even damage amplification if resistance goes negative).
- Calculate Non-Crit Damage: The Base Damage is multiplied by the Damage Bonus Multiplier, Defense Multiplier, and Resistance Multiplier.
- Calculate Crit Damage: If the attack critically hits, the Non-Crit Damage is further multiplied by
(1 + Crit Damage / 100). - Calculate Average Damage: This is the expected damage per hit, taking into account your Crit Rate. It’s a weighted average of your Non-Crit Damage and Crit Damage based on your Crit Rate percentage.
Variable Explanations and Table:
The following variables are crucial for the Genshin Damage Calculator:
| Variable | Meaning | Unit | Typical Range |
|---|---|---|---|
| Character Base ATK | Base Attack from character’s level. | ATK | 19-349 |
| Weapon Base ATK | Base Attack from equipped weapon’s level. | ATK | 23-741 |
| ATK% Bonus | Total percentage increase to ATK. | % | 0-200+ |
| Flat ATK Bonus | Total flat ATK added. | ATK | 0-1000+ |
| Talent Multiplier | Percentage scaling of the specific talent. | % | 50-1000+ |
| Flat Damage Bonus | Flat damage added before multipliers. | ATK | 0-5000+ |
| Crit Rate | Chance for an attack to critically hit. | % | 5-100 |
| Crit Damage | Bonus damage when an attack critically hits. | % | 50-300+ |
| Elemental/Physical DMG Bonus | Bonus damage for specific damage types. | % | 0-100+ |
| Skill/Burst DMG Bonus | Bonus damage specific to a skill or burst. | % | 0-75+ |
| Character Level | Your character’s current level. | Level | 1-90 |
| Enemy Level | The level of the target enemy. | Level | 1-100+ |
| Defense Reduction | Percentage reduction in enemy’s defense. | % | 0-100 |
| Enemy Base Resistance | Enemy’s inherent resistance to damage types. | % | -20 to 70+ |
| Resistance Shred | Percentage reduction in enemy’s resistance. | % | 0-100+ |
Practical Examples (Real-World Use Cases)
Let’s look at how the Genshin Damage Calculator can be used with realistic scenarios.
Example 1: Optimizing a Pyro DPS Character (Diluc)
Imagine you’re building Diluc and want to compare two artifact sets. Let’s use a baseline for his Elemental Skill (Searing Onslaught).
Scenario A: Crimson Witch of Flames (4-piece)
- Character Base ATK: 311 (Diluc L90)
- Weapon Base ATK: 608 (Wolf’s Gravestone L90)
- ATK% Bonus: 46.6% (Sands) + 18% (Wolf’s Gravestone passive) + 20% (Substats) = 84.6%
- Flat ATK Bonus: 311 (Feather) + 100 (Substats) = 411
- Talent Multiplier: 200% (Searing Onslaught L8)
- Flat Damage Bonus: 0
- Crit Rate: 70%
- Crit Damage: 140%
- Elemental/Physical Damage Bonus: 46.6% (Pyro Goblet) + 15% (Crimson Witch 2pc) + 22.5% (Crimson Witch 4pc, 3 stacks) = 84.1%
- Skill/Burst Damage Bonus: 0
- Character Level: 90
- Enemy Level: 90
- Defense Reduction: 0%
- Enemy Base Resistance: 10% (Standard Hilichurl)
- Resistance Shred: 0%
Calculator Output (Approximate):
- Total ATK: ~2500
- Non-Crit Damage: ~12,000
- Crit Damage: ~28,800
- Average Damage: ~23,040
Scenario B: Shimenawa’s Reminiscence (4-piece)
- Character Base ATK: 311
- Weapon Base ATK: 608
- ATK% Bonus: 46.6% (Sands) + 18% (Wolf’s Gravestone passive) + 20% (Substats) + 18% (Shimenawa 2pc) = 102.6%
- Flat ATK Bonus: 311 (Feather) + 100 (Substats) = 411
- Talent Multiplier: 200%
- Flat Damage Bonus: 0
- Crit Rate: 70%
- Crit Damage: 140%
- Elemental/Physical Damage Bonus: 46.6% (Pyro Goblet)
- Skill/Burst Damage Bonus: 50% (Shimenawa 4pc)
- Character Level: 90
- Enemy Level: 90
- Defense Reduction: 0%
- Enemy Base Resistance: 10%
- Resistance Shred: 0%
Calculator Output (Approximate):
- Total ATK: ~2700
- Non-Crit Damage: ~13,500
- Crit Damage: ~32,400
- Average Damage: ~25,920
Interpretation: In this specific comparison, Shimenawa’s Reminiscence provides a slightly higher average damage for Diluc’s Elemental Skill, assuming the energy cost is manageable. This highlights how different damage bonuses stack and interact, a crucial insight provided by the Genshin Damage Calculator.
Example 2: Impact of Resistance Shred (Eula with Superconduct)
Let’s calculate Eula’s Physical Burst damage against an enemy with and without Superconduct.
Scenario A: Eula Burst without Superconduct
- Character Base ATK: 342 (Eula L90)
- Weapon Base ATK: 741 (Song of Broken Pines L90)
- ATK% Bonus: 46.6% (Sands) + 20.7% (Song of Broken Pines passive) + 20% (Substats) = 87.3%
- Flat ATK Bonus: 311 (Feather) + 100 (Substats) = 411
- Talent Multiplier: 727% (Lightfall Sword L10, initial hit)
- Flat Damage Bonus: 0
- Crit Rate: 70%
- Crit Damage: 180%
- Elemental/Physical Damage Bonus: 58.3% (Physical Goblet) + 25% (Pale Flame 2pc) = 83.3%
- Skill/Burst Damage Bonus: 0
- Character Level: 90
- Enemy Level: 90
- Defense Reduction: 0%
- Enemy Base Resistance: 10% (Standard Hilichurl)
- Resistance Shred: 0%
Calculator Output (Approximate):
- Average Damage: ~100,000
Scenario B: Eula Burst with Superconduct
- All inputs same as Scenario A, EXCEPT:
- Resistance Shred: 40% (from Superconduct reaction)
Calculator Output (Approximate):
- Average Damage: ~130,000
Interpretation: Superconduct, which provides 40% Physical Resistance Shred, significantly boosts Eula’s damage by approximately 30% in this scenario. This demonstrates the immense value of resistance shred in team compositions, a factor easily quantified by the Genshin Damage Calculator.
How to Use This Genshin Damage Calculator
Using our Genshin Damage Calculator is straightforward. Follow these steps to get accurate damage estimations for your characters:
Step-by-Step Instructions:
- Input Character Base ATK: Enter your character’s base ATK at their current level. You can find this in the character’s stat screen (the white number before the green bonus).
- Input Weapon Base ATK: Enter your equipped weapon’s base ATK at its current level. This is also found in the weapon’s stat screen.
- Input ATK% Bonus: Sum up all ATK% bonuses from your artifacts (Sands main stat, substats), weapon passives, and any character passives or external buffs (e.g., Bennett’s Burst, Noblesse Oblige).
- Input Flat ATK Bonus: Sum up all flat ATK bonuses from your artifacts (Feather main stat, substats), weapon passives, and any character passives or external buffs.
- Input Talent Multiplier: Find the percentage multiplier for the specific talent level you want to calculate (e.g., Normal Attack, Elemental Skill, Elemental Burst). This is usually found in the character’s talent screen.
- Input Flat Damage Bonus: If your character has abilities that add flat damage before multipliers (e.g., Yun Jin’s Elemental Skill, Shenhe’s Icy Quill), enter that value here.
- Input Crit Rate and Crit Damage: Enter your character’s total Crit Rate and Crit Damage percentages from their stat screen.
- Input Elemental/Physical Damage Bonus: Sum up all relevant damage bonuses (e.g., Pyro DMG Bonus, Physical DMG Bonus) from your Goblet artifact, character ascension, weapon passives, and artifact set bonuses.
- Input Skill/Burst Damage Bonus: If you have specific damage bonuses for a skill or burst (e.g., Emblem of Severed Fate 4-piece bonus, Kazuha’s A4 passive), enter them here.
- Input Character Level and Enemy Level: Enter your character’s current level and the level of the enemy you are targeting.
- Input Defense Reduction: If you have abilities that reduce enemy defense (e.g., Raiden Shogun’s E, Lisa’s Burst), enter the total percentage here.
- Input Enemy Base Resistance and Resistance Shred: Enter the enemy’s inherent resistance to the damage type you are dealing. Then, enter any resistance shred effects you apply (e.g., Viridescent Venerer, Zhongli’s Shield, Superconduct).
- Click “Calculate Damage”: The results will update automatically as you type, but you can also click this button to ensure all values are processed.
- Click “Reset”: To clear all inputs and return to default values.
How to Read Results:
- Average Damage per Hit: This is the primary highlighted result, representing the expected damage you will deal on average, considering your Crit Rate.
- Non-Crit Damage: The damage dealt when your attack does not critically hit.
- Crit Damage: The damage dealt when your attack lands a critical hit.
- Total ATK: Your character’s final ATK stat after all ATK% and flat ATK bonuses are applied.
- Effective Crit Rate: Your actual Crit Rate, capped at 100%.
- Damage Breakdown Table: Provides a clear overview of key intermediate values.
- Average Damage vs. Crit Rate Chart: Visualizes how your average damage scales across different Crit Rate values, helping you understand the impact of Crit Rate investment.
Decision-Making Guidance:
Use the Genshin Damage Calculator to:
- Compare Artifacts: Test different main stats and substat rolls to see which combination yields the highest average damage.
- Evaluate Weapons: Determine which weapon is best for your character and build.
- Optimize Talent Levels: See the damage increase from leveling up a specific talent.
- Assess Team Buffs: Understand the impact of external buffs (e.g., Bennett, Kazuha, Sara) on your main DPS’s damage.
- Balance Stats: Find the optimal balance between ATK, Crit Rate, Crit Damage, and Elemental/Physical Damage Bonus.
Key Factors That Affect Genshin Damage Calculator Results
Several interconnected factors influence the final damage output in Genshin Impact. Understanding these is crucial for effective build optimization using a Genshin Damage Calculator.
- Base ATK (Character + Weapon): This is the foundation. Higher base ATK amplifies all ATK% bonuses. Characters with high base ATK benefit more from ATK% artifacts, while those with lower base ATK might value flat ATK more in certain scenarios.
- ATK% and Flat ATK Bonuses: These are additive with each other before being multiplied by talent scaling. The optimal balance depends on your character’s base ATK. Generally, ATK% is more valuable on characters with high base ATK, while flat ATK can be significant for characters with low base ATK or when ATK% is already heavily stacked.
- Talent Multipliers: The percentage scaling of a character’s abilities is a direct multiplier to their base damage. Investing in talent levels is one of the most straightforward ways to increase damage.
- Crit Rate and Crit Damage: These stats determine the frequency and magnitude of critical hits. A balanced Crit Rate to Crit Damage ratio (often aiming for 1:2, e.g., 75% Crit Rate and 150% Crit Damage) typically yields the highest average damage. Over-investing in one at the expense of the other can lead to diminishing returns.
- Elemental/Physical Damage Bonus: These are powerful multiplicative bonuses applied after ATK and talent scaling. A matching damage bonus goblet is almost always a priority for your main DPS.
- Defense and Resistance Mechanics: Enemy defense reduces incoming damage, while resistance further reduces specific damage types. Defense reduction (e.g., from Raiden Shogun, Lisa) and resistance shred (e.g., Viridescent Venerer, Zhongli, Superconduct) are incredibly potent as they effectively increase all damage dealt by a multiplicative factor.
- Flat Damage Bonuses: Some characters or effects add flat damage directly to an attack before other multipliers (e.g., Yun Jin’s Elemental Skill, Shenhe’s Icy Quill). These can be extremely powerful for characters with fast attacks or low base ATK.
- External Buffs and Debuffs: Team compositions play a huge role. Buffs like Bennett’s ATK boost, Kazuha’s Elemental DMG Bonus, Sara’s ATK buff, or debuffs like thrilling tales of dragon slayers can drastically alter your damage output. The Genshin Damage Calculator allows you to factor these in.
Frequently Asked Questions (FAQ) about the Genshin Damage Calculator
A: There could be several reasons. Ensure all inputs are accurate, including hidden buffs (e.g., weapon passives, artifact set bonuses, food buffs, character constellations). Also, consider enemy specific resistances or defense values that might not be immediately obvious. Elemental reactions (Vaporize, Melt) have their own multipliers not directly covered by the base damage formula, and transformative reactions (Swirl, Electro-Charged) scale differently.
A: Vaporize and Melt are “amplifying reactions” that multiply your final damage. If your calculated damage is X, a 1.5x Vaporize/Melt would make it 1.5X, and a 2x would make it 2X. These multipliers are applied *after* the damage calculator’s output. Transformative reactions (Swirl, Electro-Charged, Superconduct, Overload, Shatter) have their own separate damage scaling based on Elemental Mastery and character level, and are not directly calculated by this tool.
A: Generally, a 1:2 ratio of Crit Rate to Crit Damage (e.g., 75% Crit Rate, 150% Crit Damage) provides the highest average damage. However, this can vary slightly based on specific character kits or weapon passives. Use the Genshin Damage Calculator to test different ratios and see which yields the highest average damage for your specific build.
A: Base ATK is the sum of your character’s inherent ATK stat (which scales with level) and your equipped weapon’s ATK stat (which also scales with level). It’s crucial because all ATK% bonuses in the game are calculated based on this combined Base ATK, not your total ATK. A higher Base ATK makes ATK% artifacts and buffs more effective.
A: Both reduce damage mitigation from enemies, but they operate on different layers. Defense Reduction directly lowers the enemy’s defense stat, which is a universal damage reduction factor. Resistance Shred lowers the enemy’s specific elemental or physical resistance. Both are highly effective and multiplicative with each other, leading to significant damage increases.
A: Our Genshin Damage Calculator provides inputs for common buff categories like ATK%, Flat ATK, Elemental/Physical DMG Bonus, Skill/Burst DMG Bonus, Defense Reduction, and Resistance Shred. You need to manually sum up all relevant buffs from your team, weapons, and artifacts and input them into the correct fields. For complex interactions or unique buffs, you might need to do some manual pre-calculation.
A: The default values are set to represent a reasonably well-built Level 90 character with a 5-star weapon and typical artifact stats against a Level 90 enemy. This provides a good starting point for most calculations.
A: Yes, the core damage formula applies to all characters dealing ATK-scaling damage (Normal Attacks, Elemental Skills, Elemental Bursts). However, characters whose primary damage comes from transformative reactions (e.g., Anemo characters triggering Swirl) or HP/DEF scaling abilities will require different calculation methods not fully covered by this ATK-centric calculator.